# State

enum State(source)

The states a configuration can be into. A configuration is only mutable as long as it is in the unresolved state.

## Entries

UNRESOLVED
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UNRESOLVED
RESOLVED
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RESOLVED
RESOLVED_WITH_FAILURES
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RESOLVED_WITH_FAILURES

## Functions

valueOf
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open fun valueOf(name: String): Configuration.State

Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)

values
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open fun values(): Array<Configuration.State>

Returns an array containing the constants of this enum type, in the order they're declared. This method may be used to iterate over the constants.