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:gradle-issues: https://github.com/gradle/gradle/issues/

[[isolated_projects]]
= Isolated Projects
:keywords: ip

Isolated Projects is an experimental feature aimed at improving Gradle scalability and performance, especially for large builds and IDE sync (Android Studio / IntelliJ IDEA).

When the Isolated Projects feature is enabled, the projects in a <<multi_project_builds.adoc#multi_project_builds,multi-project build>> are "isolated" from each other.
This means that build logic, such as build scripts or plugins, applied to a project cannot directly access the mutable state of other projects.
This constraint unlocks two things: parallel project configuration and finer-grained caching of configuration results.

You can enable the feature by setting the `org.gradle.unsafe.isolated-projects` to `true` in `gradle.properties`,
or passing a flag on the command line:

[source,bash]
----
$ ./gradlew build -Dorg.gradle.unsafe.isolated-projects=true
----

Follow the <<sec:migration_path,recommended migration steps>> to make your build logic compatible with <<sec:constraints,Isolated Projects constraints>>.

[WARNING]
====
Isolated Projects is an experimental feature that has not yet reached <<feature_lifecycle.adoc#sec:incubating_state,incubating>> state.
APIs and behavior may change at any time without notice.
The feature will enter incubation once Gradle's core has stronger support for this mode and more common use cases are covered.
====

[[sec:changelog]]
== Recent changes

While the feature is experimental, notable changes are documented here rather than in release notes:

* Gradle 9.4.0
** Isolated Projects violations are now deduplicated, making the Configuration Cache HTML reports significantly smaller.

* Gradle 9.3.0
** Tooling model caching is now disabled, as it currently has known correctness problems.

* Gradle 9.2.0
** Additional APIs on `TaskContainer` are treated as incompatible: `findByPath(String)` and `getByPath(String)`
methods now emit violations when a task from another project is requested.

[[sec:performance]]
== Performance benefits and limitations

The main goal of Isolated Projects is to *speed up or entirely avoid running the <<build_lifecycle.adoc#configuration,configuration phase>>*.
This is <<sec:vs_cc,similar to the Configuration Cache>> feature, which allows skipping configuration when you rerun a task without changing the build configuration inputs.
In fact, Isolated Projects uses Configuration Cache infrastructure as the foundation.

Builds that will get the most benefit are those that have a long configuration phase, such as large multi-project builds.
Even for builds with short configuration times, keeping that phase under a few seconds helps developers stay in flow and avoid losing momentum.

Here is how Isolated Projects affects the <<build_lifecycle.adoc#build_phases,lifecycle of the build>>:

1. Initialization phase
+
Running init scripts and evaluating settings remains sequential with Isolated Projects.
Compared to other phases, this phase is relatively quick, especially for large builds.

2. Configuration phase
+
Isolated Projects directly improves the performance of this phase by *running project configuration in parallel*.

3. Execution phase
+
Isolated Projects has no effect on this phase, as the tasks are already isolated from each other and run in parallel with Configuration Cache.

[NOTE]
====
In case of a Configuration Cache hit, the initialization and configuration are <<configuration_cache.adoc#subsequent_runs,skipped entirely>>.
This applies with Isolated Projects as well.
====

An important takeaway is that enabling Isolated Projects on a machine with N cores will not make your build N times faster.
If the configuration phase is only 40% of the build time,
then that's the ceiling for improvement with Isolated Projects.
That said, for large builds, even a few-percent improvement can translate into minutes or more of actual time,
which can have a substantial impact on developer productivity.

Overall, the performance benefits of Isolated Projects depend on a variety of factors,
such as the size and shape of your build, hardware resources, as well as your workflow.
It also depends on the way Gradle is invoked.

[[sec:gradle_invocation_modes]]
=== Gradle invocation modes

Most users interact with Gradle in different ways:

1. Running tasks (either via command-line or via IDE)
2. Building <<tooling_api.adoc#tooling_api,tooling models>> (this happens behind the scenes when you do an IDE sync)

The configuration phase runs in both cases, but it is significantly different when model building is involved.
Because of this, the performance benefits of Isolated Projects also depend on the way of interacting.

[NOTE]
====
Performance improvements for Isolated Projects are released gradually across Gradle versions.
Some improvements might bring benefits only for running tasks, while others for model building (and IDE sync by extension).
As the Isolated Projects feature matures, the improvements will serve more scenarios.
====

[[sec:perf_tasks]]
==== Performance when running tasks

When running tasks, the configuration phase consists of multiple steps.

1. Configure projects
+
Isolated Projects makes this step run in **parallel**, which can significantly improve performance for builds with many projects.
In the current implementation, all projects are always configured; there is no project configuration avoidance yet, whether by skipping unneeded projects or by using cached results.

2. Discover the work graph
+
The work graph is constructed by starting with the requested tasks and following the dependencies until all required work is discovered.
This is not a directly parallelizable process.
In the current implementation, even with Isolated Projects, this step is **sequential**.
For invocations that result in having large work graphs, this step can become a performance bottleneck.
An example is running checks or tests on <<command_line_interface.adoc#executing_tasks_in_multi_project_builds,all projects via an unqualified task>>, such as `./gradlew check`, which is typical on CI.

3. Store the work graph (Configuration Cache)
+
Isolated Projects makes this step run in **parallel**.
This is the <<sec:vs_parallel_cc,same as with Parallel Configuration Cache>>,
but with the additional safety provided by the <<sec:constraints,Isolated Projects constraints>>.

4. Load the work graph (Configuration Cache)
+
This step is **already parallel** with Configuration Cache; Isolated Projects has no additional effect here.

[[sec:perf_models]]
==== Performance when building models (IDE Sync)

For scenarios such as IDE sync, Gradle provides a special mechanism of building <<tooling_api.adoc#tooling_api,tooling models>>.
The models describe the structure of the build, tell IDEs where to find production sources, and more.

From Gradle's point of view, an IDE sync or a tooling invocation in general consists of the following parts (_simplified_):

1. Configure projects
+
Isolated Projects makes this step run in **parallel**, which can significantly improve performance for builds with many projects.
In the current implementation, all projects are always configured; there is no project configuration avoidance yet, whether by skipping unneeded projects or by using cached results.

2. Run model builders
+
The invoking tool (e.g., the IDE) controls how individual models are built.
Because of this, enabling Isolated Projects alone might not be enough to build models in parallel.
However, in some cases it's possible to achieve parallel model building even without Isolated Projects,
as explained below.

3. Return the full model
+
Similarly to how the task-running invocation finishes after all tasks have executed,
the model-building invocation finishes after returning the final model.
The model content is fully defined by the tool, e.g. the IDE.

[NOTE]
====
There is a lot more nuance to this, but it's out of scope of this page.
Individual models can be streamed back to the consumer before the final return.
A tooling invocation can also request running tasks and build models before and after.
All this and more affect the performance of a model building invocation and how Isolated Projects can improve it.
====

Without Isolated Projects, it is not possible to get a "Configuration Cache hit" for IDE sync
because Configuration Cache does not currently support model building invocations.
When Isolated Projects is enabled, the *full model can be cached and returned immediately* on later invocations
if the build configuration hasn't changed.

[[sec:parallel_model_building]]
===== Parallel model building for IDE sync

Parallel model building can significantly speed up IDE sync.
However, both Gradle and the IDE need to be configured to allow it.

On the Gradle side, parallel model building must be allowed in the build definition.
It is *automatically allowed with Isolated Projects*.
It can also be <<performance.adoc#sec:configure_tooling_api_actions_parallelism,allowed without Isolated Projects>>
via `org.gradle.tooling.parallel` or `org.gradle.parallel` Gradle properties.

[WARNING]
====
Enabling parallel model fetching without Isolated Projects can be unsafe.
Parts of the configuration logic will run in parallel without supporting validations, potentially leading to flakiness or unreliable results.
Isolated Projects makes this safe by enforcing <<sec:constraints,constraints>> that prevent projects from sharing mutable state.
====

On the IDE side, the setup depends on the IDE:

* Android Studio
+
Parallel model building has been enabled automatically since Android Studio Electric Eel (2022.1.1).

* IntelliJ IDEA
+
Parallel model building is never enabled automatically in IntelliJ IDEA as of the latest 2026.1 release.
It has to be manually enabled in the UI at `Setting › 'Build, Execution, Deployment' › Build Tools › Gradle`
via the `Enable parallel Gradle model fetching` checkbox.
The setting is only applied to the current project opened in the IDE.

If you have already been using parallel model building for IDE sync, then Isolated Projects will not provide a performance benefit in that part of the configuration phase.
However, Isolated Projects will catch violations as you change your build logic, preventing correctness issues from creeping in silently.

[[sec:parallelism_controls]]
=== Parallelism controls

Much of the performance benefit of Isolated Projects comes from running project configuration in parallel.
The degree of parallelism is controlled by the <<build_environment.adoc#sec:property:workers_max,`org.gradle.workers.max` Gradle property>>,
which sets the maximum number of parallel units of work across all <<build_lifecycle.adoc#build_lifecycle,build phases>>,
including configuration.

The default value is the number of CPU cores on your machine, which is usually a good choice.
If you've explicitly set it lower for any reason, keep in mind that it will also limit how much parallelism Isolated Projects can use.

[[sec:current_limitations]]
=== Current limitations

The current implementation of Isolated Projects has a number of limitations that might be addressed in the future.

* All projects always get configured, and <<sec:vs_cod,Configuration on Demand has no effect>>.
* A subproject can't start configuring until all its parent projects are done, which limits the parallelism.
* The configuration phase might require more memory to process more work in parallel.
* Changes to included builds invalidate all cached results, even unrelated ones.
* Tooling model caching is local only: no sharing across checkouts or remote caching.

[[sec:constraints]]
== Isolated Projects constraints

During configuration, Gradle runs lots of smaller units of work (evaluating settings, configuring individual projects, etc.),
and each one mutates live state on objects like `Project`, `Settings`, `Gradle`.

Isolated Projects doesn't change how individual projects or <<composite_builds.adoc#composite_builds,included builds>> are configured;
<<plugins.adoc#project_vs_settings_vs_init_plugins,plugins>> still mutate the state of the target they're applied to.
What it adds is strict boundaries that prevent projects and builds from observing or mutating each other's state.

With Isolated Projects, it is **not allowed to observe or change**:

* In project-scope, mutable state of other projects (<<sec:cross_project_access,cross-project access>>)
* In project-scope, mutable state of the owner build (<<sec:project_to_build_access,project-to-build access>>)
* In build-scope, mutable state of other builds (<<sec:cross_build_access,cross-build access>>)
* In build-scope, mutable state of the build that is passed into project-scope via callbacks (<<sec:build_to_project_access,build-to-project access>>)

Among the build logic patterns described by these constraints, <<sec:cross_project_access,cross-project access>> is by far the most common.

The constraints are designed to allow safely running the individual configuration units in parallel and also caching the results of their execution.

[[sec:constraint_violations]]
=== Constraint violations

The violations of Isolated Projects constraints are detected at runtime during an invocation.
When at least one violation is detected, the build results cannot be considered reliable and the build will fail.

Here is an example of the build logic that contains a violation:

[source,kotlin]
.app/build.gradle.kts
----
// ⚠️ `Project.version` is mutable state of the root project and cannot be accessed from a subproject
val commonVersion = rootProject.version
----

[source,bash]
----
$ ./gradlew -Dorg.gradle.unsafe.isolated-projects=true
...
- Build file 'app/build.gradle.kts': Project ':app' cannot access 'Project.version' functionality on another project ':'
...
BUILD FAILED in 0s
----

[[sec:cross_project_access]]
=== Cross-project access constraints

The cross-project access constraints apply during project configuration when a `Project` instance representing another project is involved.
Each instance of `Project` has both mutable and immutable state.
Accessing mutable state will result in a violation, but accessing immutable state is allowed.

[[sec:mutable_cross_project]]
==== Restricted access to mutable data of other projects

Most parts of the `Project` state are directly or indirectly mutable via the methods on the interface.
Accessing that state on _another_ project is not allowed with Isolated Projects.

Examples of mutable state (not exhaustive)::
* Basic state: `description`, `group`, `version`, `status`, `buildDir`
* Containers: `tasks`, `dependencies`, `configurations`, `artifacts`, `repositories`, `components`, `plugins`, `extensions`, `ext`
* Services: `layout`, `providers`, `objects`, `dependencyFactory`

The `Project` interface also provides many convenience methods that allow configuring it, or registering callbacks.
Most of those methods indirectly access the mutable state and are also not allowed to be called on another project.

In general, it is easier to assume calling any method on another `Project` is forbidden,
unless it is one of the handful getters that provide _immutable data_.

[[sec:immutable_cross_project]]
==== Unrestricted access to immutable data of other projects

Immutable project state includes data that was configured during settings evaluation and finalized before any project configuration has begun.
This includes basic information about the project, but also the structure of the project hierarchy, since it can no longer be changed during project configuration.

Immutable project data::
* Basics: `name`, `displayName`, `path`, `buildTreePath`, `depth`
** Caution: `group` and `version` are **mutable**!
* Directories/files: `projectDir`, `buildFile`, `rootDir`
** Caution: `buildDir` and `layout` are **mutable**!

Project hierarchy navigation::
* `isolated: IsolatedProject`
* `rootProject: Project`
* `parent: Project?`
* `project(): Project` overloads
* `childProjects: Map<String, Project>`
* `subprojects()` and `allprojects()` overloads

It is allowed to traverse the project structure and access immutable data of other projects.
However, it is best to reduce such interactions to a minimum and instead express them through dependencies between projects.

[[sec:project_to_build_access]]
=== Project-to-build access constraints

[WARNING]
====
Project-to-build access constraints are not fully enforced yet.
====

Project configuration logic has access to the build-scoped state shared across projects via the `Gradle` interface.

A large part of the `Gradle` interface is dedicated to callback registration.
Many of the callbacks are either no-ops or throw an exception if you try registering them after settings have been evaluated.
Callbacks that do get successfully registered may execute in a different order per invocation due to parallel project configuration.

[[sec:shared_build_services]]
==== Shared Build Services

<<build_services.adoc#build_services,Shared Build Services>> are also part of the build-scoped state.
As the name suggests, they are shared between projects in the build.
However, the API for registering and observing their registrations was not designed with parallel project configuration in mind.

Generally speaking, registering a build service via `gradle.sharedServices.registerIfAbsent(...)` is safe with Isolated Projects.
Only the first registration succeeds, and any later registrations return the previously registered instance.
However, the parameters of the build service can become shared mutable state.
Any mutation of the build service parameters outside of `registerIfAbsent(...) { parameters { ... } }` should be avoided.

Accessing the set of build service registrations at `gradle.sharedServices.registrations` is unsafe.

[[sec:cross_build_access]]
=== Cross-build access constraints

[WARNING]
====
Cross-build access constraints are not fully enforced yet.
====

Build configuration logic (init scripts and settings) has access to the state of other builds via `gradle.parent`.

Since (included) builds can be configured in parallel, access to the shared mutable state is also problematic.

With Isolated Projects, using `gradle.parent` should be avoided.

[[sec:build_to_project_access]]
=== Build-to-project access constraints

[WARNING]
====
Build-to-project access constraints are not fully enforced yet.
====

Build configuration logic (init script and settings) can affect project configuration by registering callbacks that will run later in the build lifecycle.

Some of the callbacks are executed around project evaluation time: immediately before or after the project configuration.
With Isolated Projects, when project configuration runs in parallel, these callbacks might execute in parallel as well.
If the callbacks capture any mutable state from the build-scope, that state becomes shared mutable state, leading to concurrency problems.

See the section on <<sec:isolating_lifecycle_callbacks,state-isolating callbacks>> for a better alternative.

[[sec:migration]]
== Migration

This section covers how to migrate your build to be compatible with Isolated Projects.

[WARNING]
====
Isolated Projects is an experimental feature, and it is actively changing.
Make sure to use the latest available version of Gradle and that you are reading the documentation for that version.
====

[[sec:before_migration]]
=== Before the migration

Before addressing constraint violations, make sure your build setup is up to date to get the best adoption experience.

* Upgrade the build to the latest version of Gradle
+
If available, consider a pre-release version such as a milestone or a nightly to get the best experience while Isolated Projects is experimental.

* Update third-party plugins to their latest versions
+
Ecosystem plugins and community plugins gradually improve support for Isolated Projects.
By using the latest versions you reduce the risks of dealing with problems that have already been fixed.

* Use the latest tooling, such as the latest versions of Android Studio and IntelliJ IDEA
+
The IDE support for Isolated Projects is already in a good state for 2025.3 and later releases.
However, newer IDE versions can bring better performance as well as a better user experience when adopting Isolated Projects.

* Make your build <<configuration_cache_enabling.adoc#config_cache:adoption,compatible with Configuration Cache>>
+
The Isolated Projects feature builds on top of the Configuration Cache feature.

[[sec:enable]]
=== Enabling Isolated Projects

Isolated Projects can be enabled by setting the `org.gradle.unsafe.isolated-projects` Gradle option to `true`.

You can pass it as an argument when running tasks from the command line:

[source,bash]
----
$ ./gradlew help -Dorg.gradle.unsafe.isolated-projects=true
----

To make use of the feature in IDE sync scenarios, it has to be enabled in the `gradle.properties` file:

[source,properties]
.gradle.properties
----
org.gradle.unsafe.isolated-projects=true
----

If you have never enabled the feature in the build before, it's likely that the build is not compatible and contains Isolated Projects <<sec:constraint_violations,constraint violations>>.
In that case the build will fail, and one or more violations will be shown in the error message.

[[sec:ignore_violations]]
=== Temporarily ignoring violations

To guarantee reliable build results, Gradle will fail the build when any violations of <<sec:constraints,Isolated Project constraints>> are detected.
However, in the initial stages of the Isolated Projects adoption journey,
it can be useful to gauge an estimate of the speed-up provided by the feature in your particular setup and workflow.

This can be achieved by temporarily ignoring the violations and not failing the build on the basis of their presence.
It is especially relevant for the IDE sync scenarios, where the violations are preventing a sync from completion.

Since Isolated Projects violations are reported via the same mechanism as <<configuration_cache_enabling.adoc#config_cache:usage:ignore_problems,Configuration Cache problems>>,
enabling Configuration Cache _warning mode_ achieves the desired result.

[source,properties]
.gradle.properties
----
# ⚠️ Temporary measure of ignoring Isolated Projects violations. Do not enable permanently!
org.gradle.configuration-cache.problems=warn
----

[NOTE]
====
This does not guarantee that the build will succeed.
Concurrency issues may still cause exceptions which fail the build.
====

Alternatively, a flag can be used on the command line:

[source,bash]
----
$ ./gradlew --configuration-cache-problems=warn
----

[WARNING]
====
Warning mode is a migration and troubleshooting aid and not intended as a persistent way of ignoring incompatibilities.
It will also not prevent new incompatibilities being accidentally added to your build later.
====

[[sec:migration_path]]
=== Recommended migration path

This section describes how to start making your build compatible with Isolated Projects.

1. Run `./gradlew help -Dorg.gradle.unsafe.isolated-projects=true` to get the lay of the land
+
Running the help task makes Gradle configure all projects.
This way Gradle can detect Isolated Projects violations that are present in any workflow and should be addressed first.
There can be more violations hidden by laziness, such as in the task configuration logic, but those can be addressed later.
+
You can find the Isolated Projects violations in the Configuration Cache HTML report.
Use the report to pinpoint the incompatible pieces of build logic and plugins.

2. Report the violations coming from the community plugins to their maintainers.
+
An incompatible plugin can prevent you from getting the performance benefits of Isolated Projects.
It is best to report the incompatibilities as soon as possible so the plugin maintainers can address them, while you make your own build logic compatible.

3. Follow the <<sec:migration_strategies,build-logic refactoring strategies>> to refactor your build logic and make it compatible.
+
Remember that Isolated Projects violations only detect concrete instances of the problem, e.g. one specific project touching some mutable state of another.
It might not be enough to replace one API call with another to address the problem.

[[sec:migration_strategies]]
=== Build-logic refactoring strategies

[[sec:convention_plugins]]
==== Use convention plugins

The most common cause of Isolated Projects violations is projects trying to configure other projects.
This is often done to have a single place where some configuration logic is defined
and then reused by applying it to many projects via callbacks like `allprojects {}`.

<<sharing_build_logic_between_subprojects.adoc#sec:sharing_logic_via_convention_plugins,Convention plugins>> address the same need from a different perspective.
The configuration logic is defined once in a <<plugins.adoc#sec:convention_plugins,convention plugin>> and then explicitly applied in projects that need it.
Because each project applies the plugins to itself, no Isolated Projects constraints are violated.

Additionally, convention plugins can be composed.
This allows for more elaborate reuse of build logic without compromising Isolated Projects compatibility.

[[sec:isolating_lifecycle_callbacks]]
==== Use state-isolating lifecycle callbacks

Sometimes it is still desirable to apply configuration to many projects at once.
This is usually done with a callback such as `allprojects {}` called from a project or registered in the build scope via `gradle`.

One problem with these callbacks is that the owner of the callback ends up touching state of another scope.
However, there is another subtle yet important issue: callbacks can inadvertently share mutable state of the owner with all targets of the callback.
When the target projects are configured in parallel, it's not possible to safely run the corresponding callbacks.

The solution Gradle offers is _state-isolating_ callbacks.
This works on the same principles as the isolation of task state performed by Configuration Cache to allow running tasks in parallel.

The link:{javadocPath}/org/gradle/api/invocation/GradleLifecycle.html[`GradleLifecycle`] API,
accessible via `gradle.lifecycle`, offers `beforeProject` and `afterProject` callbacks.
Actions registered as `GradleLifecycle` callbacks are *link:{javadocPath}/org/gradle/api/IsolatedAction.html[isolated]* and will run in an isolated context that is private to each project.

The example below shows how this API could be used in a settings script or <<plugins.adoc#project_vs_settings_vs_init_plugins, settings plugins>> to apply configuration to all projects,
while avoiding <<sharing_build_logic_between_subprojects.adoc#sec:convention_plugins_vs_cross_configuration, cross-project configuration>>:

[source,kotlin]
.settings.gradle.kts
----
include("sub1")
include("sub2")

val sharedGroup = "org.example.app"
val sharedVersion: String =
    layout.settingsDirectory.file("version.txt").asFile.readText()

gradle.lifecycle.beforeProject {
    apply(plugin = "base")

    repositories {
        mavenCentral()
    }

    group = sharedGroup
    version = sharedVersion
}
----

[[sec:isolated_project_api]]
==== Use `IsolatedProject` instead of `Project`

You can get a simplified view of a project by calling link:{javadocPath}/org/gradle/api/Project.html#getIsolated--[`project.isolated`],
which returns link:{javadocPath}/org/gradle/api/project/IsolatedProject.html[`IsolatedProject`] type.
This works in all contexts and is especially useful when accessing an instance of another project,
such as `project(":foo").isolated` or `rootProject.isolated`.

The data provided by `IsolatedProject` is limited and exposes only properties that are safe to access across project boundaries.
The use of the isolated view makes it obvious to build logic readers that no cross-project state access is possible.

The example below shows how the API could be used from a `Project` configuration callback to query the root project directory:

[source,kotlin]
.settings.gradle.kts
----
gradle.lifecycle.beforeProject {
    val rootDir = project.isolated.rootProject.projectDirectory
    println("The root project directory is $rootDir")
}
----

[[sec:vs_other_features]]
== Isolated Projects and other Gradle features

[[sec:vs_cc]]
=== Configuration Cache

<<configuration_cache.adoc#config_cache,Configuration Cache>> allows skipping the entire configuration phase when no build configuration inputs have changed.
However, when any input has changed, the configuration has to be reexecuted in full.
When executed, the configuration phase runs sequentially, configuring one project after another.

Isolated Projects relies on the Configuration Cache infrastructure, and it also extends the set of constraints imposed by Configuration Cache.

Configuration Cache is enabled automatically when Isolated Projects is enabled.
You should make your build <<configuration_cache_enabling.adoc#config_cache:adoption,compatible with Configuration Cache>> first, before migrating to Isolated Projects.

[IMPORTANT]
====
It is an error to enable Isolated Projects and explicitly disable Configuration Cache.
====

[[sec:vs_parallel_cc]]
=== Parallel Configuration Cache

Configuration Cache allows enabling some parallelism in the configuration phase with <<configuration_cache_enabling.adoc#config_cache:usage:parallel,Parallel Configuration Cache>>.
This requires an opt-in because not all builds are compatible with this behavior, and there is no explicit validation of violations.

With Isolated Projects, Parallel Configuration Cache is enabled automatically,
since Isolated Projects constraints guarantee safe and correct results for all builds.

[[sec:vs_parallel]]
=== Parallel Execution (`--parallel`)

<<performance.adoc#sec:enable_parallel_execution,Parallel Execution>> has to do with parallel execution of tasks.
This requires an opt-in because not all builds are compatible with this behavior, and there is no explicit validation of violations.

Generally speaking, Parallel Execution is superseded by Configuration Cache because it enables running tasks in parallel even within a single project.

However, Parallel Execution has an additional effect of allowing parallel tooling model building in scenarios like IDE sync.
That is why many teams enable it alongside Configuration Cache.

Isolated Projects extends the Configuration Cache, which enables intra-project task parallelism.
Additionally, Isolated Projects constraints guarantee safe parallel tooling model building, which allows parallel model building to be enabled by default.
Therefore, there is no benefit to enabling Parallel Execution alongside Isolated Projects.

The Parallel Execution flag is _ignored_ when Isolated Projects is enabled.

[[sec:vs_cod]]
=== Configuration on Demand

<<configuration_on_demand.adoc#sec:configuration_on_demand,Configuration on Demand>> lets Gradle skip configuring projects that aren't needed for the requested tasks.

Isolated Projects constraints are strong enough to allow a similar optimization.
However, the current implementation doesn't leverage that yet.
Instead, all projects are configured in parallel unless the entire configuration phase is skipped on a Configuration Cache hit.

The Configure on Demand flag is _ignored_ when Isolated Projects is enabled.

